Heartfall Team 1 route guide
Updated 2026-10-15 · Last checked 2026-10-15
Team 1 follows The Dark Forest. This v1.01 guide covers the entry decision, progression checkpoints, and 2 registered story endings. Keep a separate save before leaving the opening route.
We checked the unencrypted data in the official free Linux v1.01 build on 15 October 2026. These are data-derived route and ending conditions, not a claim that we played every branch. Later patches can change them. We do not redistribute the game, dialogue scripts, or ending artwork.


Route entry and branching decision
Build the hobbit base during the opening, then inspect it again at night instead of immediately dismantling it. Ask to remain there and confirm that you want to keep the base rather than leave with Scar.
Event reference: Session1_MR_Night / Dismantle Hobbit Hole / outcome2 -> DFA2.
Progression and key choices
The session IDs below identify progression in v1.01; they are not a universal chapter count shared by every route. Complete the active quest before moving to the next checkpoint.
- DFA2: search for Pizza, investigate the village, and follow the sock-repair errands.
- DFA3: complete the work required to remain at the Crastle.
- DFA4: check Pizza south of the Crastle, deliver the message to Impulse, and ask Scott about iron.
- DFA5: complete the conversations with Scar, Scott and Jimmy, Joel, and Skizz, and investigate the marsh.
- DFA6: the ending check tests Bdubs first, then Etho. Both must have good reputation for the Beloved branch; a failed check selects Together.
Ending conditions
Good reputation means the game passes its named good-reputation check. We do not invent numerical reputation thresholds. Conditions apply to this route, not every appearance of the same character.
| Ending | Required branch or condition | Build ID |
|---|---|---|
| Alone, Beloved | Reach DFA6 with both Bdubs and Etho at good reputation. Conditional Bdubs -> Conditional Etho -> Load Ending Beloved. | dfa_beloved |
| Die, Together | Reach DFA6 with either Bdubs or Etho failing the good-reputation check. Either failed check loads the Die Together ending. | dfa_together |
Characters on this branch
These profiles describe the game portrayals, not the real people. Locations and outcomes can differ between routes.
| Character | Profile |
|---|---|
| Grian | /characters/grian/ |
| Scar | /characters/scar/ |
| Bdubs | /characters/bdubs/ |
| Cleo | /characters/cleo/ |
| Etho | /characters/etho/ |
Team 1 roles
The carrd groups Heartfall's seventy collaborators into Teams 0 through 11. Team 1 is managed by Ami Aamimirs. Writing credit starts with Alice Not Alice. The spelling below follows the carrd, including repeated names where one person holds two roles.
| Role | Names as published |
|---|---|
| Writing | Alice Not Alice |
| Additional writing | Sal Salthien |
| Scenario design | Lorelxlz |
| Art | MyraTheFarmer |
| Editing | Sal Salthien |
| Team manager | Ami Aamimirs |
Questions
How do I enter the Team 1 route?
Build the hobbit base during the opening, then inspect it again at night instead of immediately dismantling it. Ask to remain there and confirm that you want to keep the base rather than leave with Scar.
How many endings are registered for Team 1?
2 story ending IDs belong to The Dark Forest in the official v1.01 data. This is a build-specific count, not a count inferred from contributor teams.
Related pages
Sources
- Official Heartfall v1.01 download — Linux v1.01, checked 15 October 2026. Route names and ending IDs: game_staticdata.json; event conditions: game_sessions.json; choice outcomes: game_convos.json, in Data/Game Ready. Independently checked build data, not a developer-written walkthrough.
- Heartfall carrd credits — Team 1 roster. Checked 15 October 2026.